Dangerous Forays

In which I do things and take pictures of them and talk about video games.

The new clock “circuit” powering the clock tower: a minecart!
That’s right, because redstone clocks have such problems in SMP when you log out, the most stable solution is a minecart spinning eternally around an infinite loop. The cart doesn’t stop when you log out, so it never needs resetting, which has been the problem with all redstone clock generator designs I’ve tried, including torch-based, repeater-based, and piston-based.
As you can see, powered rails propel it in a circle, alternating signals by passing over the detector rails on each side. 

The new clock “circuit” powering the clock tower: a minecart!

That’s right, because redstone clocks have such problems in SMP when you log out, the most stable solution is a minecart spinning eternally around an infinite loop. The cart doesn’t stop when you log out, so it never needs resetting, which has been the problem with all redstone clock generator designs I’ve tried, including torch-based, repeater-based, and piston-based.

As you can see, powered rails propel it in a circle, alternating signals by passing over the detector rails on each side. 

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    Very intelligent o.o
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