Hint: Use 'j' and 'k' keys
to move up and down

Dangerous Forays

In which I do things and take pictures of them and talk about video games.


It also refills your health and ammo!Side effects may include chills, abdominal cramps, and death

It also refills your health and ammo!

Side effects may include chills, abdominal cramps, and death

Looking out over Copacabana

Looking out over Copacabana

ceeceesmith:

cosplaydaily:

Typhon and Mourningstar from Firefall

Could they look more badass?!

Fooooreals

ceeceesmith:

cosplaydaily:

Typhon and Mourningstar from Firefall

Could they look more badass?!

Fooooreals

Today, the Firefall authentication servers go up 24/7, and the next phase of the beta begins. On Friday, with PAX East, the NDA will disappear as well, and holy crap you guys I am going to post so much about Firefall.

Today, the Firefall authentication servers go up 24/7, and the next phase of the beta begins. On Friday, with PAX East, the NDA will disappear as well, and holy crap you guys I am going to post so much about Firefall.

Tagged with:  #firefall  #beta  #gaming  #video games

this-mage:

Sweet, Firefall servers are open 24/7 today with the PAX east people, and the NDA has been lifted!

Servers go online today, but the NDA will be lifted on Friday :)

(via this-mage-deactivated20120613)

Inspired by Oldshoes.
My main man in Dark Souls so far. Strangely, the ring-wraith robes are an upgrade from the platemail I was wearing before. MAGIC.

Inspired by Oldshoes.

My main man in Dark Souls so far. Strangely, the ring-wraith robes are an upgrade from the platemail I was wearing before. MAGIC.

Tagged with:  #DARK SOULS  #video games  #gaming  #character  #me
(this spider witch vomits lava on you! fun!)
I am digging the way Dark Souls makes me feel during boss fights. Let me explain!
As you may know, when you die in Dark Souls, it kind of sucks. You drop the souls and humanity you were carrying, you go back to being Undead if you were alive, and you have to fight your way back to your bloodstain to retrieve your stuff. This raises the stakes for death; you don’t want to do it.
So when fighting bosses, it’s not always a friendly “would you like to try that again?” and instead it’s “man, you totally failed”
Whenever I go into a bossfight, especially a hard one, my entire body tenses up, I get lots of adrenaline, and I have to take deep breaths periodically. It’s a super concentrated level of stress for the duration of the fight, but when I finally win, I get a wonderful feeling of relief and euphoria. It’s awesome! And it’s a great explanation for those who can’t understand why I’d want to be so masochistic as to play this game: it basically gets me high.
So that’s cool.

(this spider witch vomits lava on you! fun!)

I am digging the way Dark Souls makes me feel during boss fights. Let me explain!

As you may know, when you die in Dark Souls, it kind of sucks. You drop the souls and humanity you were carrying, you go back to being Undead if you were alive, and you have to fight your way back to your bloodstain to retrieve your stuff. This raises the stakes for death; you don’t want to do it.

So when fighting bosses, it’s not always a friendly “would you like to try that again?” and instead it’s “man, you totally failed”

Whenever I go into a bossfight, especially a hard one, my entire body tenses up, I get lots of adrenaline, and I have to take deep breaths periodically. It’s a super concentrated level of stress for the duration of the fight, but when I finally win, I get a wonderful feeling of relief and euphoria. It’s awesome! And it’s a great explanation for those who can’t understand why I’d want to be so masochistic as to play this game: it basically gets me high.

So that’s cool.

Mojang: Scrolls Won't Be Free, But Will Contain Free-To-Play Aspects

By which Notch actually means that his game won’t be free to play at all:

Scrolls won’t be free at all, so we’re avoiding the term ‘free-to-play’.”

… .

"My personal opinion, however, is that Scrolls is definitely along the lines of a ‘free-to-play’ game,” he admitted, “except we try to avoid the ‘free’ part of it. We don’t want to trick people into thinking it’s a free game.”

Fascinating. In other words, it’s free in the sense that after you pay money to play it, you can play it without paying more money, but you can also pay more money after having paid money, and this will also not be free.

Sarcasm aside, this entire thread does not make any sense. I understand the business model he’s describing: it’s called “microtransactions” or sometimes “retail box + DLC” or maybe “Skylanders.” So why even mention the notion of Scrolls being free in the first place, even though it is literally not free at all, in any way? He seems to hate the idea that “free-to-play” games are designed to let people pay as much (or as little!) as they want, even though it sounds like he is okay with people paying money for more scrolls in his company’s game. He just doesn’t want them to be able to play initially for free.

It’s as if, by charging money for initial access, Notch believes he’s immune to his perceived trappings of the free-to-play model. I really don’t know. Complaining about games abusing players’ sense of sunk costs in order to monetize them is definitely weird when you consider that charging up-front for game access is, yknow, inherently more of a cost than offering it for free.

oldshoes:

Metalus is gearing up to be the first official Brohan release with his as yet to be titled kingdom!

Hey I recognize those towers!

oldshoes:

Metalus is gearing up to be the first official Brohan release with his as yet to be titled kingdom!

Hey I recognize those towers!

Tagged with:  #minecraft